Digital building blocks for mobile

App Store

You can build anything! The community contains millions of worlds, such as creatures, machines, and even games.

I did the first prototype in 2011 as an application of Boldai's visual scripting language. In 2012 we won some prizes and launched in the Nordic Countries.

In January 2013 Linden Lab aquired Blocksworld. They helped us launch globally. We got some good press, hit top 3 in the App Store, and have more than a million users on the Game Center leaderboard.

Blocksworld is free on the App Store! Check out these trailers and visit the web and Facebook pages.